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- At 5:26 AM on 30 Jan 96, Adrian Onsen - Asng/F94 said:
-
- AOA> What Lightwave supports at the moment, is the ability to accept
- AOA> simple mathematical equations for defining a point, or a rotation
- AOA> angle. What the plugin Gonzalo was referring to is something which
- AOA> can
- AOA> relate the motion of one object to another by a mathematica means.
- AOA> For
- AOA> example, you tell your tire object to rotate, as the body of the car
- AOA> moves, and the wheel will produce a realistic rotation depending on
- AOA> speed and distance of the body of the car. And I think it also lets
- AOA> you
- AOA> mathematically define paths( ie. have a pash to the shape of a sin
- AOA> curve.)
-
- That's exactly what I meant. Even better, if you had enough control, you
- could for example add what some people here are asking for: a user
- interface for controlling depth of field. With expressions, just create
- a ball, and make an expression so that the ball controls the camera depth
- of field. Voila! Not the best thing, but then you do not have to wait
- a year for Allen to finish it adding that into LW or for someone to
- develop a new plug-in.
-
- Anyway... who sent that post? Are you reading? Is that the type of
- plug-in you are working at?
-
- And regarding BPL... is this some sort of ARexx for PCs? or something
- better or completely different?
-
- Gonzalo Garramuno
- ggarramunosicoar1.sicoar.com
- Buenos Aires, Argentina
-
-